GAME GENIE CODES: Shining Force.

 No.  Code  Effect

Note: you cannot save games while using the Game Genie.

     1  RZGT-E61J  Infinite money
     2  GKJT-FEMA  Hero starts w/ 50 Att, Def
     3  GKJT-FEMC  Hero starts w/ 50 Mov, Agi
    4  GKJT-EADG  Hero starts w/ 50 HP
     5  GKJT-EADJ  Hero starts w/ 50 max HP
     6  GKJT-FEML  Hero starts w/ 50 MP, max MP
     7  GKJT-FENJ  Mae starts w/ 50 Att, Def
     8  GKJT-FENL  Mae starts w/ 50 Mov, Agi
     9  GKJT-EAER  Mae starts w/ 50 HP
   10  GKJT-EAET  Mae starts w/ 50 max HP
   11  GKJT-FENW  Mae starts w/ 50 MP, max MP
   12  GKJT-FEPT  Pelle starts w/ 50 Att, Def
   13  GKJT-FEPW  Pelle starts w/ 50 Mov, Agi
   14  GKJT-EAF0  Pelle starts w/ 50 HP
   15  GKJT-EAF2  Pelle starts w/ 50 max HP
   16  GKJT-FEP4  Pelle starts w/ 50 MP, max MP
   17  GKJT-FER2  Ken starts w/ 50 Att, Def
   18  GKJT-FER4  Ken starts w/ 50 Mov, Agi
   19  GKJT-EAG8  Ken starts w/ 50 HP
   20  GKJT-EAHA  Ken starts w/ 50 max HP
   21  GKJT-FESC  Ken starts w/ 50 MP, max MP
   22  GKKA-FEJA  Vankar starts w/ 50 Att, Def
   23  GKKA-FEJC  Vankar starts w/ 50 Mov, Agi
   24  GKKA-EAAG  Vankar starts w/ 50 HP
   25  GKKA-EAAJ  Vankar starts w/ 50 max HP
   26  GKKA-FEJL  Vankar starts w/ 50 MP, max MP
   27  GKKA-FEKJ  Earnest starts w/ 50 Att, Def
   28  GKKA-FEKL  Earnest starts w/ 50 Mov, Agi
   29  GKKA-EABR  Earnest starts w/ 50 HP
   30  GKKA-EABT  Earnest starts w/ 50 max HP
   31  GKKA-FEKW  Earnest starts w/ 50 MP, max MP
   32  GKKA-FELT  Arthur starts w/ 50 Att, Def
   33  GKKA-FELW  Arthur starts w/ 50 Mov, Agi
   34  GKKA-EAC0  Arthur starts w/ 50 HP
   35  GKKA-EAC2  Arthur starts w/ 50 max HP
   36  GKKA-FEL4  Arthur starts w/ 50 MP, max MP
   37  GKKA-FEM2  Gort starts w/ 50 Att, Def
   38  GKKA-FEM4  Gort starts w/ 50 Mov, Agi
   39  GKKA-EAD8  Gort starts w/ 50 HP
   40  GKKA-EAEA  Gort starts w/ 50 max HP
   41  GKKA-FENC  Gort starts w/ 50 MP, max MP
   42  GKKA-FEPA  Luke starts w/ 50 Att, Def
   43  GKKA-FEPC  Luke starts w/ 50 Mov, Agi
   44  GKKA-EAFG  Luke starts w/ 50 HP
   45  GKKA-EAFJ  Luke starts w/ 50 max HP
   46  GKKA-FEPL  Luke starts w/ 50 MP, max MP
   47  GKKA-FERJ  Guntz starts w/ 50 Att, Def
   48  GKKA-FERL  Guntz starts w/ 50 Mov, Agi
   49  GKKA-EAGR  Guntz starts w/ 50 HP
   50  GKKA-EAGT  Guntz starts w/ 50 max HP
   51  GKKA-FERW  Guntz starts w/ 50 MP, max MP
   52  GKKA-FEST  Anri starts w/ 50 Att, Def
   53  GKKA-FESW  Anri starts w/ 50 Mov, Agi
   54  GKKA-EAH0  Anri starts w/ 50 HP
   55  GKKA-EAH2  Anri starts w/ 50 max HP
   56  GKKA-FES4  Anri starts w/ 50 MP, max MP
   57  GKKT-FEJ2  Alef starts w/ 50 Att, Def
   58  GKKT-FEJ4  Alef starts w/ 50 Mov, Agi
   59  GKKT-EAA8  Alef starts w/ 50 HP
   60  GKKT-EABA  Alef starts w/ 50 max HP
   61  GKKT-FEKC  Alef starts w/ 50 MP, max MP
   62  GKKT-FELA  Tao starts w/ 50 Att, Def
   63  GKKT-FELC  Tao starts w/ 50 Mov, Agi
   64  GKKT-EACG  Tao starts w/ 50 HP
   65  GKKT-EACJ  Tao starts w/ 50 max HP
   66  GKKT-FELL  Tao starts w/ 50 MP, max MP
   67  GKKT-FEMJ  Domingo starts w/ 50 Att, Def
   68  GKKT-FEML  Domingo starts w/ 50 Mov, Agi
   69  GKKT-EADR  Domingo starts w/ 50 HP
   70  GKKT-EADT  Domingo starts w/ 50 max HP
   71  GKKT-FEMW  Domingo starts w/ 50 MP, max MP
   72  GKKT-FENT  Lowe starts w/ 50 Att, Def
   73  GKKT-FENW  Lowe starts w/ 50 Mov, Agi
   74  GKKT-EAE0  Lowe starts w/ 50 HP
   75  GKKT-EAE2  Lowe starts w/ 50 max HP
   76  GKKT-FEN4  Lowe starts w/ 50 MP, max MP
   77  GKKT-FEP2  Khris starts w/ 50 Att, Def
   78  GKKT-FEP4  Khris starts w/ 50 Mov, Agi
   79  GKKT-EAF8  Khris starts w/ 50 HP
   80  GKKT-EAGA  Khris starts w/ 50 max HP
   81  GKKT-FERC  Khris starts w/ 50 MP, max MP
   82  GKKT-FESA  Torasu starts w/ 50 Att, Def
   83  GKKT-FESC  Torasu starts w/ 50 Mov, Agi
   84  GKKT-EAHG  Torasu starts w/ 50 HP
   85  GKKT-EAHJ  Torasu starts w/ 50 max HP
   86  GKKT-FESL  Torasu starts w/ 50 MP, max MP
   87  GKLA-FEJJ  Gong starts w/ 50 Att, Def
   88  GKLA-FEJL  Gong starts w/ 50 Mov, Agi
   89  GKLA-EAAR  Gong starts w/ 50 HP
   90  GKLA-EAAT  Gong starts w/ 50 max HP
   91  GKLA-FEJW  Gong starts w/ 50 MP, max MP
   92  GKLA-FEKT  Diane starts w/ 50 Att, Def
   93  GKLA-FEKW  Diane starts w/ 50 Mov, Agi
   94  GKLA-EAB0  Diane starts w/ 50 HP
   95  GKLA-EAB2  Diane starts w/ 50 max HP
   96  GKLA-FEK4  Diane starts w/ 50 MP, max MP
   97  GKLA-FEL2  Hans starts w/ 50 Att, Def
   98  GKLA-FEL4  Hans starts w/ 50 Mov, Agi
   99  GKLA-EAC8  Hans starts w/ 50 HP
 100  GKLA-EADA  Hans starts w/ 50 max HP
 101  GKLA-FEMC  Hans starts w/ 50 MP, max MP
 102  GKLA-FENA  Lyle starts w/ 50 Att, Def
 103  GKLA-FENC  Lyle starts w/ 50 Mov, Agi
 104  GKLA-EAEG  Lyle starts w/ 50 HP
 105  GKLA-EAEJ  Lyle starts w/ 50 max HP
 106  GKLA-FENL  Lyle starts w/ 50 MP, max MP
 107  GKLA-FEPJ  Amon starts w/ 50 Att, Def
 108  GKLA-FEPL  Amon starts w/ 50 Mov, Agi
 109  GKLA-EAFR  Amon starts w/ 50 HP
 110  GKLA-EAFT  Amon starts w/ 50 max HP
 111  GKLA-FEPW  Amon starts w/ 50 MP, max MP
 112  GKLA-FERT  Balbaroy starts w/ 50 Att, Def
 113  GKLA-FERW  Balbaroy starts w/ 50 Mov, Agi
 114  GKLA-EAG0  Balbaroy starts w/ 50 HP
 115  GKLA-EAG2  Balbaroy starts w/ 50 max HP
 116  GKLA-FER4  Balbaroy starts w/ 50 MP, max MP
 117  GKLA-FES2  Kokichi starts w/ 50 Att, Def
 118  GKLA-FES4  Kokichi starts w/ 50 Mov, Agi
 119  GKLA-EAH8  Kokichi starts w/ 50 HP
 120  GKLT-EAAA  Kokichi starts w/ 50 max HP
 121  GKLT-FEJC  Kokichi starts w/ 50 MP, max MP
 122  GKLT-FEKA  Bleu starts w/ 50 Att, Def
 123  GKLT-FEKC  Bleu starts w/ 50 Mov, Agi
 124  GKLT-EABG  Bleu starts w/ 50 HP
 125  GKLT-EABJ  Bleu starts w/ 50 max HP
 126  GKLT-FEKL  Bleu starts w/ 50 MP, max MP
 127  GKLT-FELJ  Adam starts w/ 50 Att, Def
 128  GKLT-FELL  Adam starts w/ 50 Mov, Agi
 129  GKLT-EACR  Adam starts w/ 50 HP
 130  GKLT-EACT  Adam starts w/ 50 max HP
 131  GKLT-FELW  Adam starts w/ 50 MP, max MP
 132  GKLT-FEMT  Zylo starts w/ 50 Att, Def
 133  GKLT-FEMW  Zylo starts w/ 50 Mov, Agi
 134  GKLT-EAD0  Zylo starts w/ 50 HP
 135  GKLT-EAD2  Zylo starts w/ 50 max HP
 136  GKLT-FEM4  Zylo starts w/ 50 MP, max MP
 137  GKLT-FEN2  Musashi starts w/ 50 Att, Def
 138  GKLT-FEN4  Musashi starts w/ 50 Mov, Agi
 139  GKLT-EAE8  Musashi starts w/ 50 HP
 140  GKLT-EAFA  Musashi starts w/ 50 max HP
 141  GKLT-FEPC  Musashi starts w/ 50 MP, max MP
 142  GKLT-FERA  Hanzou starts w/ 50 Att, Def
 143  GKLT-FERC  Hanzou starts w/ 50 Mov, Agi
 144  GKLT-EAGG  Hanzou starts w/ 50 HP
 145  GKLT-EAGJ  Hanzou starts w/ 50 max HP
 146  GKLT-FERL  Hanzou starts w/ 50 MP, max MP
 147  GKLT-FESJ  Jogurt starts w/ 50 Att, Def
 148  GKLT-FESL  Jogurt starts w/ 50 Mov, Agi
 149  GKLT-EAHR  Jogurt starts w/ 50 HP
 150  GKLT-EAHT  Jogurt starts w/ 50 max HP
 151  GKLT-FESW  Jogurt starts w/ 50 MP, max MP

With codes 152 to 159 you can only use one code for each item and most of these codes only
work during battle.

 152  CKNT-F0A8  When you use the Medical Herb, EVERYONE in your party will have their
 HP restored!!
 153  HBNT-F0A8  When you use the Medical Herb, EVERYONE in your party will receive the
 Turbo Pepper!! Repeat as many times as you want!
 154  HFNT-F0A8  When you use the Medical Herb, EVERYONE in your party will receive the
 Bread of Life!! Repeat as many times as you want!
 155  CKNT-F0BR  When you use the Healing Seed, EVERYONE in your party will have their
 HP restored!!
 156  HBNT-F0BR  When you use the Healing Seed, EVERYONE in your party will receive the
 Turbo Pepper!! Repeat as many times as you want!
 157  HFNT-F0BR  When you use the Healing Seed, EVERYONE in your party will receive the
 Bread of Life!! Repeat as many times as you want!

With codes 158 and 159, the Antidote will not cure poison while the code is turned on.

 158  HBNT-F0B8  When you use the Antidote, EVERYONE in your party will receive the
 Turbo Pepper!! Repeat as many times as you want!
 159  HFNT-F0B8  When you use the Antidote, EVERYONE in your party will receive the
 Bread of Life!! Repeat as many times as you want!
 160  93NT-F93E  Buy "Medical Herb" with the code turned OFF for $10. Turn the code ON
 and sell the Medical Herb back for $49,150!
 161  ABNT-EABY  Healing Seed is free (instead of $200).
 162  ABNT-EACE  Antidote is free (instead of $20).
 163  ABNT-EADE  Angel Wing is free (instead of $40).
 164  ABPA-EAHY  Short Sword is free (instead of $100).
 165  ABPT-EAAE  Middle sword is free (instead of $250).
 166  ABPT-EABE  Steel Sword is free (instead of $2500).
 167  ABPT-EABY  Broad Sword is free (instead of $4800).
 168  ABPT-EAHY  Spear is free (instead of $150).
 169  ABPT-EAFE  Bronze Lance is free (instead of $300).
 170  ABRA-EAAE  Power Spear is free (instead of $900).
 171  ABPT-EAGE  Chrome Lance is free (instead of $4500).
 172  ABRA-EABE  Hand Axe is free (instead of $200).
 173  ABPA-EAGY  Great Axe is free (instead of $10,000).
 174  ABRA-EADY  Wooden Staff is free (instead of $80).
 175  ABRA-EAFE  Power Staff is free (instead of $500).
 176  ABRA-EAEY  Holy Staff is free (instead of $8000).
 177  ABRA-EAGY  Wooden Arrows are free (instead of $320).
 178  ABRT-EAAE  Buster Shot is free (instead of $12,400).

Codes 179 to 181 only work when starting a new game, and you can only use one of them at a time!
Also since some of the higher level magic spells use lots of MP, you may want to also use code 6.

 179  3PJT-EBXW  Max starts a new game with Egress 1, Heal 1, Heal 2, Heal 3, Heal 4,
 Bolt 1, Bolt 2, Bolt 3, and Bolt 4 magic spells!!
 180  3KJT-EDXW  Max starts a new game with Egress 1, Aura 1, Aura 2, Aura 3, Aura 4,
 Freeze 1, Freeze 2, Freeze 3, and Freeze 4 magic spells!!
 181  2BJT-EXXW  Max starts a new game with Egress 1, Blaze 1, Blaze 2, Blaze 3, Blaze 4,
 Heal 1, Heal 2, Heal 3, and Heal 4 magic spells!!

Codes 182 to 187 only work when starting a new game, and you can only use one of them at a time!

 182  97JT-F9DR  Max starts a new game with the Long Sword equipped (instead of the
 Middle sword).
 183  AFJT-F9DR  Max starts a new game with the Long Sword equipped (instead of the
 Middle sword), and a Healing Seed.
 184  APJT-F9DR  Max starts a new game with the Long Sword equipped (instead of the
 Middle sword), and the Shower of Cure.
 185  BFJT-F9DR  Max starts a new game with the Long Sword equipped (instead of the
 Middle sword), and the Bread of Life.
 186  BBJT-F9DR  Max starts a new game with the Long Sword equipped (instead of the
 Middle sword), and the Turbo Pepper.
 187  S3JT-F9DR  Max starts a new game with the Long Sword equipped (instead of the
 Middle sword), and the Buster Shot (you can sell the Buster Shot for $9300)

Codes 188 to 191 only work when starting a new game, and you can only use one of them at a time!

 188  AFJT-ECDT  Max starts a new game with 2 Healing Seeds (instead of nothing).
 189  APJT-EGDT  Max starts a new game with 2 Shower of Cures (instead of nothing).
 190  BFJT-EWDT  Max starts a new game with 2 Bread of Lifes (instead of nothing).
 191  S3JT-F65T  Max starts a new game with 2 Buster Shots (instead of nothing).

With Codes 192 to 198 keep in mind that the codes will also affect any enemy that uses
that weapon as well.

 192  FBPA-EAH6  Makes the Middle Sword MUCH more powerful. This code makes the
 Middle Sword one of the strongest weapons in the game!
 193  FBPT-EAA6  Makes the Steel Sword MUCH more powerful. This code makes the
 Steel Sword one of the strongest weapons in the game!
 194  EPPT-EAHN  Makes the Spear MUCH more powerful. This code makes the Spear
 one of the strongest weapons in the game!
 195  EPPT-EAFN  Makes the Steel Lance MUCH more powerful. This code makes the
 Steel Lance one of the strongest weapons in the game!
 196  EFRA-EAA6  Makes the Hand Axe MUCH more powerful. This code makes the Hand
 Axe one of the strongest weapons in the game!
 197  EPRA-EADN  Makes the Wooden Staff MUCH more powerful. This code makes the
 Wooden Staff one of the strongest weapons in the game!
 198  EPRA-EAGN  Makes the Wooden Arrow MUCH more powerful. This code makes the
 Wooden Arrow one of the strongest weapons in the game!

Codes 1 to 151 were submitted by Cheatmaster of the Genie's Bottle.
Codes 152 to 198 were submitted by Tony Hedstrom of the Code Hut.

Download The Big Book of Game Genie Codes.