GAME GENIE CODES: Turrican. |
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| No. | Code | Effect |
| 1 | AFAA-AAFY | Start with 1 life |
| 2 | BFAA-AAFY | Start with 9 lives |
| 3 | EZAA-AAFY | Start with 25 lives |
| 4 | LBAA-AAFY | Start with 50 lives |
| 5 | XFAA-AAFY | Start with 99 lives |
| 6 | REXT-A6YR | Infinite lives |
| 7 | AAXA-AAC8 | Start with no grenades |
| 8 | BEXA-AAC8 | Start with 9 grenades |
| 9 | XEXA-AAC8 | Start with 99 grenades |
| 10 | XEXA-AWC8 | Start with 999 grenades |
| 11 | AAXA-AADE | Start with zero mines |
| 12 | BEXA-AADE | Start with 9 mines |
| 13 | XEXA-AADE | Start with 99 mines |
| 14 | XEXA-AWDE | Start with 999 mines |
| 15 | AAXA-AADL | Start with no power lines |
| 16 | BEXA-AADL | Start with 9 power lines |
| 17 | XEXA-AADL | Start with 99 power lines |
| 18 | XEXA-AWDL | Start with 999 power lines |
| 19 | ABBA-AAAJ | Start with no buzzsaws |
| 20 | AFBA-AAAJ | Start with 1 buzzsaws |
With Code 21, only 3 buzzsaws will show on the screen, but you'll get 9. |
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| 21 | BFBA-AAAJ | Start with 9 buzzsaws |
| 22 | AJZT-AA6L | Infinite buzzsaws |
| 23 | ABGT-EWFT | Start 1st level timer at 900 |
| 24 | BAXA-BA4T | Time goes by faster |
| 25 | AECA-AAHY | Start with 1 continue |
| 26 | A2CA-AAHY | Start with 6 continues |
| 27 | BECA-AAHY | Start with 9 continues |
| 28 | AJ6T-AA7L | Infinite continues |
| 29 | BAHT-BA2G | Each crystal worth 8 instead of 1 |
| 30 | C2HT-BA2G | Each crystal worth 16 instead of 1 |
With Code 31 just ignore the way the energy bar looks. |
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| 31 | C2YA-AA64 | Infinite energy |
With Code 32, when you want to shoot bullets, select grenades. |
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| 32 | AALA-AAEL | Always shoot grenades instead of bullets |
With Code 33, when you want to shoot bullets, select power lines. |
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| 33 | AALA-AAEY | Always shoot power lines instead of bullets |
| 34 | KJXA-BLZ0 + KEXA-BLZ2 | Infinite time, grenades, mines, and power lines |
| 35 | SECA-BEXR | Start in world 1, level 1.2 |
| 36 | SECA-BJXR | Start in world 1, level 1.3 |
| 37 | SECA-BNXR | Start in world 2, level 2.1 |
| 38 | SECA-BTXR | Start in world 2, level 2.2 |
| 39 | SECA-BYXR | Start in world 3, level 3.1 |
| 40 | SECA-B2XR | Start in world 3, level 3.2 |
| 41 | SECA-B6XR | Start in world 3, level 3.3 |
| 42 | SECA-BAXR | Start in world 4, level 4.1 |
| 43 | AJCA-AA5J + 9TCA-BGMN + BECA-AADR |
Start in world 4, level 4.2 |
| 44 | AJCA-AA5J + 9TCA-BGMN + BJCA-AADR |
Start in world 4, level 4.3 |
| 45 | AJCA-AA5J + 9TCA-BGMN + BNCA-AADR |
Start in world 5, level 5.1 |
| 46 | AJCA-AA5J + 9TCA-BGMN + BTCA-AADR |
Start in world 5, level 5.2 |
| 47 | ANMT-BT6Y + REMT-A6Y0 | Shoot multiple shots instead of single |
| 48 | BAHA-BA88 | Each grenade token worth 8 |
| 49 | EAHA-BA88 | Each grenade token worth 20 |
| 50 | BAHA-BA9G | Each mine token worth 8 |
| 51 | EAHA-BA9G | Each mine token worth 20 |
| 52 | BAHA-BA9R | Each power line token worth 8 |
| 53 | EAHA-BA9R | Each power line token worth 20 |
| 54 | RFZT-A604 | Makes the Gauntlet easier to defeat |
| 55 | RF5A-A6W8 | Makes Dead Head easier to defeat |
| 56 | RGHA-A60Y | Makes Trash Monster easier to defeat |
| 57 | RGDA-A6VT | Makes Mother Fish easier to defeat |
| 58 | BAZA-AA2G | Force field lasts until the next level (after you get a force field token) |